Reducing your health even more with the Major Strength rune is useless. You lose 35 health for +2 Strength. Do you realize what Strength exactly does? That one extra added attribute point is not worth losing 35 health.
For the rest, it looks kinda like a standard PvP build.. but I'd consider Simath's comment about Distracting Blow. I'd much rather bring that move, so I can put the points somewhere else. I believe the interrupting is more important than dealing damage and that Distracting Blow works well. Maybe take some points from Dom and put them into Strength, if you must have Strength at 10..
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